Skip to main content

Screen

The Screen Component defines the area and rendering of a user interface. Children added to a Screen Component should all have an Element Component.

See Screens for how screens work, and the User Interface section for building interfaces with them.

Screen Component

Properties​

PropertyDescription
Screen SpaceWhen enabled, the contents of the screen are rendered in 2D as an overlay to the canvas.
ResolutionWhen Screen Space is disabled. The resolution of the screen coordinates (width and height). Screen coordinates increase as you move right and up.
Ref ResolutionScreen Space only, when Scale Mode is Blend. The reference resolution used to calculate the scale factor (width and height).
Scale ModeScreen Space only. Determines how the user interface scales when the window size does not match the screen size. Options: None (no scaling), Blend (scales by ratio of reference to actual resolution).
Scale BlendScreen Space only, when Scale Mode is Blend. The weighting of scaling between horizontal (0) and vertical (1).
PriorityDetermines the order in which Screen Components in the same layer are rendered. Higher priority is rendered on top. Must be an integer between 0 and 127.

See Also​

Scripting Interface​

You can control a Screen Component's properties using a Script Component. The Screen Component's scripting interface is here.